Terrain
Under the radar » Devlog
Things are still moving along but the terrain has created a lot of scope creep. I created a procedural system to stitch level sections together but I ended up abandoning it as it became overly complex. In the end the levels will be designed in Tiled then procedurally altered when the level loads so each level will feel unique.
Files
UnderTheRadar_Jam_version.pdx.zip 1.3 MB
Jun 22, 2024
UnderTheRadar_demo.pdx.zip 1.4 MB
Jun 23, 2024
Get Under the radar
Under the radar
Fly a WW1 biplane and destroy enemy targets. A game for the Playdate.
More posts
- Enemy planesJul 21, 2024
- Basic UI and collisionsJun 15, 2024
- Isometric biplane gameJun 12, 2024