Enemy planes
Under the radar » Devlog
Lots of work has gone into performance on the device so it's able to maintain the 50-48 fps. This is mostly through pooling what is on screen and not code optimization which will be done later if needed. There is a pause on level loading but I think the 1-2 seconds is worth it. Other small changes include the players shadow interacting correctly with terrain, enemy planes, camera tracking the player and different bomb mechanics.
Get Under the radar
Under the radar
Fly a WW1 biplane and destroy enemy targets. A game for the Playdate.
More posts
- TerrainJul 07, 2024
- Basic UI and collisionsJun 15, 2024
- Isometric biplane gameJun 12, 2024